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NPC Generator

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Advanced [show]


Ahrim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Body Guard uniform. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length chestnut hair. He wears a mask on his face.

Personality: He has always had a great fascination with Tiefling culture. He is a great chef.

History: He was born several months after his father was called into army service. When Ahrim reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Job, Military. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Ahrim Blessing, Male Tiefling Wizard 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills History +5
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 700 gp. Rose (30 gp).


Social Check DCs


Perra Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blue crest has been sun bleached extensively. She has gold eyes and a green hat with a yellow feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Perra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Enemies, Criminal record, Rich. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Perra Jerynomonis, Female Dragonborn Wizard 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs


Tricking Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail and is in decent physical shape. She has moderate length orange fur. Her copper unseeing eyes seem to look past you.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Immigrant, Religious. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Tricking Of Ivory, Female Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 6 (-2)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a tan low-cut shirt, and a broad hat upon his head. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: Shedinn hails from a village terrorized by illithids. Shedinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Opinionated. Bonds: Criminal record, Enemies, Adventurer. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Paladin 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (100 gp).


Social Check DCs

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