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NPC Generator

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Advanced [show]


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her brown fur is braided into rings. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her sister before her, after school she went straight into learning to become a Ploughman. She became a Ploughman soon after.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Art In Woods, Female Tabaxi Barbarian 9
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)19 (+4) 13 (+1)17 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Gnoll, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp. Black pearl (1600 gp). Alexandrite (1600 gp). Chalcedony (80 gp). Iolite (80 gp). Chrysoprase (80 gp). Aquamarine (1600 gp). Sardonyx (80 gp). Jade (70 gp).


Social Check DCs


Griselda Merton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large brown mantle and cape that has been intricately interwoven into her black robe. She keeps her long silver hair kept up in a rat tail. Her green eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Performer business at a young age. Over the years she perfected her riding and shooting skills. Some 4 years later her spouse died after the birth of her son. Heartbroken, Griselda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To pay off her debts; and money/treasure

Bonds: Job, Rich, Nature, In love, Debt. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Griselda Merton, Female Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Everburning torch. 3 Antitoxin. 3 Thunderstones.


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Hamil studied abroad. A freak accident while working with his Jeweler father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hamil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Enemies, Has a crush. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Hamil Elderberry, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 110 pp. Chrysoberyl (120 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is knotted and matted. His eyes are a pleasant gold.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Tarhun studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist, Gifted. Bonds: Family, Guardian, Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Cleric 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 80 pp. Red garnet (80 gp). Amber (80 gp). Chrysoprase (30 gp).


Social Check DCs

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