Maynild Gresham, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and usually wears her brown robe and has her falchion always slung over her shoulder. She has moderate length chestnut hair. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Banker business at a young age. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and to be a healer again
Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Religious, Job. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Dalgal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long chestnut hair is drawn into a two foot long braid. He is baby faced.
Personality: Calm and collected, he is a well trained Merchant. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Dalgal was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 400 gp.
Direcris Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern man, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His gold crest is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Family, Has a crush. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 170 gp.
Nala Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of rapiers on her belt, each one with a amethyst on the hilt. She has wavy black crest. She has a dull look in her gold eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy and tries to find solutions quickly.
History: Nala was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic, Lazy. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 40 pp. Carnelian (60 gp). Freshwater pearl (4 gp). Golden yellow topaz (1200 gp).
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