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NPC Generator

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Advanced [show]


Shadow Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her orange fur is lengthy. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Shadow's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shadow was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Regain custody of her son; and marry her sister to traveling adventurers

Ideals: Impeccable. Bonds: Enemies, Poor, Adventurer, Family. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shadow Treat, Female Tabaxi Wizard 9
Medium (6'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has a golden handlebar mustache and slicked back golden hair. His brown unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: Orsik was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Rich, Job, In love. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Orsik Ungart, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Oskar Helcral, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His black hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Fulbar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Miner like his mother before him.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Fighting, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Fulbar High-hill, Male Halfling Rogue 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Athletics -1, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d8-4, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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