Thorin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He wears a small hat to hide his balding. His hazel eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Alston Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His auburn hair is knotted and matted. His violet unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Optimist, Gifted. Flaws: Disease, Fearful. Bonds: Family. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Crowbar.
Vaina Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Spy. Her hair, while still mostly silver, has prominent grey streaks. Her green unseeing eyes seem to look past you.
Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.
History: Born to a pair of adventurers, Vaina grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has achieved small success as a Spy.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Gifted. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Brass mug with jade inlays (300 gp).
Leshanna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left leg appears badly burned and disfigured. Her auburn hair, when down, is lengthy. Her brown eyes peer out from beneath her deerstalker tan hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Leshanna was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Nature, Criminal record, Family, Religious. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 sp.
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