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NPC Generator

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Advanced [show]


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His hair is short and auburn. His amber eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Artistic, Fighting. Bonds: Rich, Family, Immigrant. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Drogo Tattersall, Male Human Paladin 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 121 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)11 (+0) 10 (+0)9 (-1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2700 gp. 1 Minor magic item.


Social Check DCs


Oppleby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Sensitive, Fearful. Bonds: Poor, Mentor, Criminal record. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Oppleby Nucklestamp, Male Gnome Fighter 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Mûg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His black hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Mûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast desert. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he's in love

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Nature, Military, Has a crush. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Mûg Anderton, Male Half-Orc Druid 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 17 (+3)14 (+2)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 70 gp.


Social Check DCs


Rieta Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky green painted plate armor. Her red hair is drawn into a tight pony tail with a card scrunchie. She has black eyes and a green hat with a brown feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist, Artistic, Logical. Flaws: Disease. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Rieta Allure, Female Tiefling Barbarian 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 12 (+1)19 (+4)
Skills Persuasion +7, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs

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