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Advanced [show]


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of daggers on her belt, each one with a aquamarine on the hilt. She has slicked back red hair. This brown eyed northerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Mardnab is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Mardnab was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has been saving her money to try and buy her brother's freedom.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Entrepeneur, Fighting, Impeccable. Bonds: Family, Job. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Mardnab Miggledy, Female Gnome Adept 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Three Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Banker profession.

History: Born to a Banker, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Athletic, Persistence. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Three Of Ebony, Male Tabaxi Barbarian 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ilde Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars, she is not a threatening figure. She has a long chestnut ponytail with little hanging trinkets. Her eyes are a pleasant gray.

Personality: Ilde is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Navigator again; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Ilde Foamtankard, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Foxilon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Foxilon wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Adventurer, Rich. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Foxilon Shadowquick, Male Halfling Wizard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 700 gp. Amethyst (150 gp). Lapis lazuli (15 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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