Kassoon
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NPC Generator

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Advanced [show]


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Flaws: Disease. Bonds: Criminal record, Adventurer, Religious, Mentor. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Tod Jamjar, Male Halfling Rogue 7
Small (2'10") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Melissa Tenley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. Her long brown hair reaches down to her waist. She wears a mask on her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of brigands once and for all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She married young, but lost her spouse to brigands. She left for the west, certain she would find work there.

Motivation: Revenge; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Enemies, Slave. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Melissa Tenley, Female Human Paladin 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean brown cloak covering his clean studded leather. His lavender fur, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Joker, Gifted. Bonds: Religious, Adventurer. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Harvest In Woods, Male Tabaxi Wizard 7
Medium (6'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 60 pp. Red-brown spinel (110 gp). Deep blue spinel (800 gp).


Social Check DCs


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple yellow line shooting up and back down. He has wavy black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Flaws: Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Vondal Foamtankard, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Athletics +8, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran, Elven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +7

Possessions: 3000 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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