Kassoon
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NPC Generator

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Advanced [show]


Meena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of shortspears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is slicked back into a classic pompadour. Her violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Actor, but she got bored and became a Priest. She has never given up on her writing dream.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Meena Miggledy, Female Gnome Aristocrat 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 64 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Shanairla Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She usually wears her tan robe and has her morningstar always slung over her shoulder. She has done her best to style her golden hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Shanairla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Shanairla grew up listening to her father's many stories. Shanairla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well; and obtaining odd cultural elven artifacts is her passion

Ideals: Extrovert. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Shanairla Sylvaranth, Female Elf Cleric 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)13 (+1) 17 (+3)7 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Aquamarine (800 gp). Aquamarine (800 gp). Onyx (20 gp). 1 Breastplate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Urshar Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy golden hair. This amber eyed northerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Apothecary job and began her own company from there.

Motivation: Wants to open a new tavern; and marry her sister to traveling adventurers

Ideals: Athletic, Logical. Bonds: Religious, Job, Family. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Urshar Battlehammer, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Athletics -1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1000 sp. Blue star sapphire (600 gp). Hematite (4 gp). Rock crystal (80 gp).


Social Check DCs


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a flattop fur cut. His eyes are copper.

Personality: Leaf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Leaf In the Storm, Male Tabaxi Warrior 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +6

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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