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NPC Generator

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Advanced [show]


Ethereal Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her scimitar ready. Her white fur is drawn into a tight pony tail with a rose scrunchie. She has several tiny opal earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Ethereal grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She became a Butcher soon after.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult.

Ideals: Fighting. Bonds: Rich, Adventurer, Job. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Ethereal Of Clay, Female Tabaxi Ranger 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Aquamarine (400 gp).


Social Check DCs


Mreksh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tight fitting black shirt and pants. His green crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Optimist. Bonds: Criminal record, Military, Enemies. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Mreksh Umbyrphrael, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp. 1 Average lock.


Social Check DCs


Emma Bradford, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown collared shirt and pastel skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her white hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Emma took refuge in the large cave and found the beat up morningstar and armor she uses now. Since then, she has sought to make the best of life.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Persistence, Optimist. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Emma Bradford, Female Human Wizard 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)5 (-3) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Banded mail.


Social Check DCs


Agnes Winthrop, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her hair is red and very short. She has gray eyes and a brown hat with a yellow feather.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military, Nature. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Agnes Winthrop, Female Human Adept 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 320 gp. 1 Simple lock.


Social Check DCs

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