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NPC Generator

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Advanced [show]


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright grey suits and hats. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Oloric was born in the north. At a young age he loved to build and create. He worked as a nervous Mercenary and found it very stressful. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Job, Family. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Oloric Dankil, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 pp.


Social Check DCs


Trym Weston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear brown tank tops with yellow pants. He has wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Trym took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he loathes his own lifestyle

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Depressed. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Trym Weston, Male Human Paladin 9
Medium (5'2") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a faded coat and loose pants complete with feathered hat. Beneath her clothing is a huge mess of scar tissue. Her beige fur is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Slave, Rich. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Cask Buttons, Female Tabaxi Warrior 7
Medium (4'11") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Rich, Slave. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Milton, Male Human Wizard 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp. Blue quartz (5 gp).


Social Check DCs

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