Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seere Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She is renowned for her bright green dresses and hats. She has wavy black hair. Her red eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: When she was but 5 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Seere Clandestine, Female Tiefling Expert 11
Medium (4'10") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)19 (+4)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Virra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. Her silver hair is lengthy and is close to two feet long. Her eyes are a pleasant brown.

Personality: She speaks before she thinks and is too direct. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Her religion dominates her actions; and to prove her worth to the world

Flaws: Impulsive, Shy. Bonds: Rich, Job, Religious. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Virra Ironhide, Female Gnome Barbarian 7
Small (3'1") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Moonstone (40 gp). Tiger eye turquoise (8 gp). Deep green spinel (70 gp).


Social Check DCs


Aym Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears black trousers with violet and brown striped suspenders. She wears various colorful collared shirts. She has a penchant for wearing a ring with an oversized amber on her left hand. She keeps her blue hair in a flapper bob. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Aym would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Roofer job and began her own company from there.

Motivation: Expand her business; and to be a cartwright again

Flaws: Shy, Disease. Bonds: Rich, Military, Job. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Aym Fealty, Female Tiefling Monk 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +7

Possessions: 100 pp. Banded agate (6 gp). Smoky quartz (60 gp). Moonstone (60 gp). Silver pearl (80 gp). Eye agate (6 gp).


Social Check DCs


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his auburn hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Forgetful. Bonds: Religious. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Sutherland, Male Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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