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NPC Generator

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Advanced [show]


Naill Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue tunic with brown highlights, and long violet pants that bunch up around his shoes. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the west to a Blacksmith, Naill learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Job, Enemies, Nature, Family. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Naill Erenaeth, Male Elf Warrior 10
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 17 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Apothecary, he is not a threatening figure. He keeps his black hair in a pixie cut. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He used his abilities to travel the world and help people.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Passionate, Philantrophist. Bonds: Rich, Immigrant, In love. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Nordak Battlehammer, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel tunic with grey highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. His yellow fur is kept up in a ponytail inside a feathered hat. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Entrepeneur, Gifted. Flaws: Hedonist. Bonds: In love, Poor, Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Beast Shore, Male Tabaxi Rogue 9
Medium (5'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Blue quartz (8 gp). Deep blue spinel (400 gp). Tourmaline (90 gp). Brown-green garnet (90 gp). Jacinth (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Morton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man is typically in his Locksmith uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Job, Rich. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Richard Morton, Male Human Paladin 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 4 (-3)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1400 sp. Deep blue spinel (600 gp). Malachite (8 gp). Carnelian (50 gp).


Social Check DCs

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