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NPC Generator

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Advanced [show]


Tricking Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a tan scarf, and carries swords. She has dyed her greying red fur a little too much giving a sharp red color. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She has worked as a Brewer like her mother before her.

Motivation: Further expansion of business.

Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Military, Job. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Tricking Wing, Female Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Valafar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His blue hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Slave. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Valafar Wisdom, Male Tiefling Ranger 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Merihim Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has styled his white hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Barber, but he got bored and became a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Insomniac, Selfish. Bonds: Adventurer, Military, Job. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Merihim Grace, Male Tiefling Druid 15
Medium (5'6") Tiefling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Nature +8, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. Red garnet (70 gp). Jasper (40 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Iolite (40 gp). 1 Medium magic item.


Social Check DCs


Kite Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown cloak and cross-gartered grey stockings. Her yellow fur is kept up in a ponytail inside a deerstalker hat. Her fierce hazel eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She works hard and plays hard.

History: Gifted from a young age, Kite studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the east, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and to be a seamstress again

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Kite Wind, Female Tabaxi Wizard 2
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 17 (+3)9 (-1) 10 (+0)13 (+1)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs

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