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NPC Generator

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Advanced [show]


Eloise Tickle, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries scimitars. She has wavy brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Eloise hails from a village terrorized by dire rats. After coming to the age of reason, Eloise took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Eloise Tickle, Female Human Barbarian 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Krusk Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white trousers with green and grey striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He is baby faced.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Cartwright mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Krusk Remington, Male Half-Orc Ranger 12
Medium (6'0") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 17 (+3)9 (-1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Skamos Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Skamos Secret, Male Tiefling Aristocrat 9
Medium (5'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 14 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Horza Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shield. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Horza will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Extrovert. Bonds: Poor, Adventurer, Criminal record. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Horza Altham, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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