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NPC Generator

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Advanced [show]


Oolah Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her monstrous two handed axe ready. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Junk Dealer soon after.

Motivation: To be a Adventurer again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record, Job. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oolah Marston, Female Half-Orc Cleric 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp. White pearl (60 gp). Blue diamond (2000 gp). Malachite (5 gp).


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright brown suits and hats. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Shy, Selfish. Bonds: Religious, Family. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Churchill, Male Human Ranger 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He keeps his golden hair in a flapper bob. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the east. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Sensitive. Bonds: Poor, Job, Immigrant. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Ur-Dag Kenley, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Fargrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Professionalism, Impeccable. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Fargrim Goldfinder, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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