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NPC Generator

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Advanced [show]


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He keeps his long red hair kept up in a rat tail. He has amber eyes and a grey hat with a blue feather.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. Godfrey was born on a far western forest where he grew up under the tutelage of his mother, an expert Baker. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Immigrant, Enemies. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Godfrey Winterbourne, Male Human Cleric 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. 1 Good lock.


Social Check DCs


Nedda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright white dresses and hats. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Nedda will drive conversation. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Sold as a small child to a wizard, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and a strong sense of loyalty to dwarven people

Ideals: Extrovert. Flaws: Racist, Disease, Insomniac. Bonds: Mentor. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Nedda Kettlewhistle, Female Halfling Bard 9
Small (2'11") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: Just what you see.


Social Check DCs


Beast Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a brown coat over a blue low-cut shirt, and a feathered hat upon her head. Her red fur is slicked back into a classic pompadour. Her eyes are green and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a great chef.

History: She was born to loving parents in a slum to the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted arcane powers by her dying sister.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and to unite with her sister

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Poor, Family. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Beast Buttons, Female Tabaxi Cleric 10
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Medicine +4, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1100 gp.


Social Check DCs


Hunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Military, Mentor. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Bradshaw, Male Human Adept 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 10 (+0)15 (+2)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Malachite (7 gp). Sard (60 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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