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NPC Generator

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Advanced [show]


Purson Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is purple and very short. His eyes, though not visible through his cowl, are gold.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He was raised in a plains tribe. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Purson Abstract, Male Tiefling Warrior 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 8 (-1)19 (+4)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, and carries sais. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Family, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Chay Elderberry, Male Halfling Ranger 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of shields on his belt, each one with a opal on the hilt. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Taklinn Helcral, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Hematite (10 gp).


Social Check DCs


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His long red fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Disease, Hedonist, Secretive, Depressed. Bonds: Rich. Occupation: Banker

Voice: American accent

Attributes [hide]

Nimble On the Water, Male Tabaxi Paladin 12
Medium (6'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 51 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 6 (-2)15 (+2) 9 (-1)18 (+4)
Skills Athletics +6, Intimidation +8
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 34000 sp. Gold music box (4000 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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