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NPC Generator

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Advanced [show]


Trym Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. During his travels, Trym and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Ilphelkiir, Male Half-Elf Aristocrat 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Finely wrought small gold bracelet (90 gp).


Social Check DCs


Quespa Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Barkeep does, and sports empty pouches on her belt. She sports a flattop crest cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: This woman loves singing and to teach people singing more than just about anything. She believes the world needs to unite to get rid of gnolls once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Apothecary mother left her crippled. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: She is greedy; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Quespa Jerynomonis, Female Dragonborn Expert 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)16 (+3) 9 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp. An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with blue stripes complete with hood, and sports empty pouches on his belt. His chestnut hair is still thick. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Navigator, Trey learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: To be a Tanner again; and he feels kind of lost in life

Ideals: Persistence, Logical. Flaws: Depressed. Bonds: Job, Mentor. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Trey Shelby, Male Human Aristocrat 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Hematite (6 gp). Sardonyx (20 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Beatrice Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'4" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and red with streaks of chestnut, and is pulled back with small violet clips. Her eyes are gray and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Around other people she will do her best to conceal her emotions and appear jolly.

History: She served in the navy to pay for her family's outstanding loans. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Greedy, Shy. Bonds: Military, Immigrant, Criminal record. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Beatrice Flows, Female Half-Elf Bard 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)18 (+4) 14 (+2)12 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 90 gp. 1 Masterwork Light steel shield.


Social Check DCs

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