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Advanced [show]


Marbas Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His hair is blue and curly. His white eyes dart from person to person to random spaces in the air.

Personality: Marbas wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. Marbas was born on a far eastern island where he grew up under the tutelage of his father, an expert Scribe. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Logical. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Marbas Sanctuary, Male Tiefling Warrior 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Moss agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Skoth Perry, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy white pantaloons and a green scarf. He keeps his auburn hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Skoth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skoth. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Artistic. Bonds: Job, Family, Nature, Criminal record. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Skoth Perry, Male Half-Orc Ranger 11
Medium (6'10") Half-Orc, Lawful Evil (CR 11)
Armor Class 14
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1100 gp. Black pearl (1200 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Uraim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He would like to get married and retire; and he has a crush on the local doctor

Flaws: Cynical, Fearful, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Uraim Morigak, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp. Silver pearl (150 gp).


Social Check DCs


Thamuz Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He wears his chestnut hair up. His black eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. Thamuz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Nature, Adventurer, Enemies. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Thamuz Fluke, Male Tiefling Aristocrat 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)19 (+4) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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