Tiaathque Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She sports blue clothing, slightly heavier than average wear. Her golden hair is lengthy. Her violet eyes dart from person to person.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.
History: Tiaathque hails from a village terrorized by illithids. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Tiaathque began to lead the lost caravan. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants to get laid; and someone believes her a fraud
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Has a crush. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Blue quartz (12 gp). Chrysoprase (40 gp). Banded agate (12 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chenna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and black handkerchief worn on her right side. She keeps her blonde hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Chenna lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: A deep hatred of orcs; and further expansion of business
Ideals: Optimist. Flaws: Selfish. Bonds: Family, Job, Enemies. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp. Coral (90 gp).
Trym Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Tanner. His brown hair and beard is wavy and long. His violet eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mayor father left him crippled. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and to be a mayor again
Flaws: Sensitive, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Blue sapphire (900 gp). Red garnet (90 gp). Sard (70 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Barton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey tunic with black highlights, and long blue pants that bunch up around his shoes. He has moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
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