Kassoon
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NPC Generator

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Advanced [show]


Sarai Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white coat over a grey low-cut shirt, and a feathered hat upon her head. Sporting a white mohawk this woman's hair draws a lot of attention. Her fierce blue eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can't help but pocket interesting objects she comes across

History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Sarai Wiseacre, Female Halfling Rogue 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His white crest is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Doctor again; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Ranger 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 101 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Eye agate (9 gp). Aquamarine (1400 gp). Black star sapphire (600 gp). Smoky quartz (80 gp). Amber (70 gp). 1 Medium magic item.


Social Check DCs


Dynamic Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her yellow fur is slicked back into a classic pompadour. She has yellow eyes and a pastel hat with a grey feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She then took over the family business and is one of the better Navigator for hire.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Poor, Job. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Dynamic Wing, Female Tabaxi Wizard 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: Nordak was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Nordak Battlehammer, Male Dwarf Expert 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp.


Social Check DCs

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