Alice Shipley, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her auburn hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence, Opinionated. Bonds: Immigrant, Criminal record. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 48000 sp. 1 Chain shirt. 1 Banded mail. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Darrak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear grey pants and tee shirts. He wears his blonde hair down. He has a dull look in his hazel eyes.
Personality: Darrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Darrak was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk
Ideals: Artistic. Bonds: Job, Adventurer, Family, Criminal record. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Red garnet (120 gp). Peridot (70 gp). Freshwater pearl (9 gp). 1 Masterwork Artisan’s tools.
Elaim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear grey clothing when he does not wear armor. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and wants to raise his children well
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Religious, Family. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp. Golden yellow topaz (200 gp). Golden yellow topaz (200 gp).
Heather Blackwood, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her brown hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Heather would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the south to a Baker, Heather learned a great deal about her father's area of expertise. Heather abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Bonds: Poor, Military, Job, Adventurer. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp. 1 Masterwork Common Melee.
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