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NPC Generator

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Advanced [show]


Mantus Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the south. Mantus was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fletcher. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac, Addict. Bonds: Immigrant. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Mantus Ignominy, Male Tiefling Druid 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 30 pp. Alexandrite (1200 gp). Coral (60 gp). Azurite (4 gp). Pink pearl (60 gp). Alexandrite (1200 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a kukri. He wears his black fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Optimist, Entrepeneur. Bonds: Nature, Has a crush, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Right-Handed Of Passion, Male Tabaxi Wizard 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp.


Social Check DCs


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a axe. He sports a flattop fur cut. He has gleaming, smiling blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Family. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

River Treat, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Investigation +3, Stealth +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Trym Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. She wears a broad hat to hide her balding. Her brown eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered dancing. Now she works as a dancing tutor during her time off.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Ideals: Logical, Artistic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Trym Greenbottle, Female Halfling Expert 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs

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