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NPC Generator

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Advanced [show]


Lone Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a pastel armored body suit, with a simple green line shooting up and back down. She keeps her brown fur in a pixie cut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Lone will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Extrovert. Bonds: Adventurer, Rich, Immigrant. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Lone Thunder, Female Tabaxi Druid 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +6, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She has blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Brewer, Therlin learned a great deal about her father's area of expertise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Meet up once more with her childhood friend; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, PTSD. Bonds: Job, Religious, Adventurer. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Therlin Dankil, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp. Smoky quartz (20 gp). Aquamarine (400 gp). Smoky quartz (20 gp).


Social Check DCs


Flask Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor. She carries with her a set of nunchakus on her belt, each one with a sapphire on the hilt. Her yellow fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south her family was never financially stable. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up work as a Priest and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Flask Of Storm, Female Tabaxi Cleric 7
Medium (5'8") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying silver crest a little too much giving a sharp silver color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.

History: Vezera hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Persistence. Bonds: Slave, Adventurer, Enemies. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Vezera Esstyrlynn, Female Dragonborn Commoner 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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