Lagazi Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is smooth and relatively long. Her violet eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.
History: She was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Lagazi's homeland. Lagazi decided to take the middle way and become a bodyguard. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To pay off her debts; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Debt. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Climber’s kit.
Skirt Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is short and orange. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Criminal record, Family. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1700 gp. Jade (120 gp). Red spinel (120 gp).
Burgell Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He prefers to wear flannel. His blonde hair is heavily combed to the left. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Burgell lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Weaver and was forced into it by his family.
Ideals: Joker. Bonds: Adventurer, Family, Job. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.
Nimble Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His white fur has been sun bleached extensively. His amber eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Nimble embodies much of what other species detest in the Tabaxis. He is harsh and unforgiving.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 50 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. A silver and pearl hairclip (30 gp). A silver and pearl hairclip (30 gp). A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

