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NPC Generator

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Advanced [show]


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in a clean brown cloak covering her clean studded leather, and a wedding ring on her right hand. Her fur is yellow and curly. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.

History: From birth she was tutored by a cruel and relentless mentor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Secretive, Fearful. Bonds: In love, Mentor, Criminal record. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Drifting Candle, Female Tabaxi Adept 5
Medium (4'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Star rose quartz (70 gp). Iolite (70 gp).


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His white hair is drawn into a tight pony tail with a clover scrunchie. This blue eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He inherited the family business which he has now maintained for 3 years.

Motivation: Seeks redemption; and he is wracked by social anxiety

Ideals: Philantrophist, Persistence. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Anselm Reed, Male Human Monk 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)11 (+0) 16 (+3)18 (+4)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Symma Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly chestnut, has prominent grey streaks. She has a dull look in her gray eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered

History: When she was but 4 years old her parents immigrated from the west. When Symma reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist, Logical. Bonds: Rich, Immigrant, Military. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Symma Maekkelferce, Female Gnome Barbarian 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep green spinel (100 gp). White pearl (100 gp).


Social Check DCs


Salanop Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a blue costume with the symbols of luck on her torso. Her hair is always cut to a buzz. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and to clean up the streets

Ideals: Optimist. Bonds: Poor, Guardian, Mentor, Nature. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Salanop Waggletop, Female Gnome Wizard 5
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 pp.


Social Check DCs

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