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NPC Generator

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Advanced [show]


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is muscular with a powerful set of arms. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Flaws: Secretive. Bonds: Religious, Family, Job, Enemies. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Boddynock Daergel, Male Gnome Commoner 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and revenge

Bonds: Job, Rich, Military, Adventurer, Enemies. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Osco Warmwater, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp. Emerald (900 gp). Eye agate (14 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Antinua Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She has a moderate pudge and is not very fit. Her long blonde hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of dire rats once and for all.

History: Antinua hails from a village terrorized by dire rats. When Antinua reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she wants revenge against dire rats

Ideals: Joker. Flaws: Shy, Fearful. Bonds: Enemies, Military. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Antinua Fasharash, Female Elf Rogue 12
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 13 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: Citrine (40 gp). Jasper (40 gp). Jasper (40 gp). Azurite (12 gp). Star ruby (1200 gp). Brown-green garnet (100 gp). Jet (100 gp). Banded agate (12 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light red in addition to tight pants. She has wavy chestnut hair. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. A gifted student she started as a Laborer, but she got bored and became a Adventurer. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Extrovert, Artistic. Flaws: Terse. Bonds: Job, Family. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Nora Hogcollar, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp.


Social Check DCs

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