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NPC Generator

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Ulfgar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: Ulfgar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Ruler, Ulfgar learned a great deal about his father's area of expertise. Through the years after Ulfgar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ulfgar's father didn't care for him much, and the feeling was mutual. Recently the stress of being a Ruler has made it difficult for him to sleep.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Job, Debt. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Ulfgar Trueanvil, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 360 gp.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin grey vertical stripes and yellow pants. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: Erky hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Enemies. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Erky Horcusporcus, Male Gnome Wizard 10
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 20 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 11 (+0)7 (-2)
Skills History +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1400 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishmoz Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Ishmoz grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spy soon after.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Opinionated, Impeccable. Bonds: Adventurer, Job. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Ishmoz Hale, Male Half-Orc Barbarian 12
Medium (5'2") Half-Orc, Lawful Good (CR 12)
Armor Class 13
Hit Points 103 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Insight +6, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. A small bag of saffron. (70 gp). A roughly beaten golden orb (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Dagnal Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. She sports white long hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: The child of northern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dagnal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagnal. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Addict, Insane. Bonds: Criminal record, Immigrant. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Dagnal Lutgehr, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)6 (-2) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 310 gp.


Social Check DCs

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