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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who sports tan clothing, slightly heavier than average wear. His auburn hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and he is content

Ideals: Justice, Entrepeneur. Flaws: Addict, Impulsive, Mundane. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Delebean Wildwander, Male Gnome Wizard 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Joan Berkeley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She sports a flattop hair cut. This gray eyed southerner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Fearful. Bonds: Rich. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Joan Berkeley, Female Human Commoner 11
Medium (4'11") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is cut close to her head. This blue eyed easterner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Herbalist business at a young age. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has worked as a Herbalist like her mother before her.

Motivation: Further expansion of business; and human compassion

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Rich, Job. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Quilla Folkor, Female Gnome Rogue 8
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)7 (-2) 16 (+3)16 (+3)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 12000 sp. Azurite (4 gp). Obsidian (4 gp). Red-brown spinel (70 gp).


Social Check DCs


Hunter Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Hunter hails from a village terrorized by giants. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and many giants want him driven away

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Gentry, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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