Kaladan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Shoemaker. He keeps his long white crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Shoemaker business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kaladan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kaladan. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Retire the richest man in the north.
Ideals: Athletic, Entrepeneur. Bonds: Job, Criminal record. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 600 sp.
Purban Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dark leathers with embroidery. His tied-back hair is auburn. His brown unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: When he was but 5 years old his parents immigrated from the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is content
Ideals: Gifted. Flaws: Disease, Mundane, Impulsive. Bonds: Immigrant. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 260 gp. Zircon (80 gp). Golden yellow topaz (600 gp).
Seddit Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of death on her torso. She has a slight overbite and is overall scrawny. Her white hair is heavily combed to the right. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.
History: Seddit hails from a village terrorized by illithids. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by illithids. Seddit was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She feels threatened by others; and several ex partners dislike her way of doing things and want revenge
Flaws: Disease, Shy, Fearful. Bonds: Enemies, Family. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 14000 cp.
Callie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Mayor, but she got bored and became a Masseuse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Callie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Disciplined, Fighting. Flaws: Hedonist. Bonds: Job. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 93 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: Silver pearl (160 gp). Tiger eye turquoise (15 gp).
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