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NPC Generator

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Advanced [show]


Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His rusty crest is knotted and matted. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he feels threatened by others

Ideals: Philantrophist. Flaws: Mundane, Shy, Fearful. Bonds: Nature. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Trynnicus Wivvyrholdalphiax, Male Dragonborn Commoner 12
Medium (6'2") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 38 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +8, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7

Possessions: 4000 gp.


Social Check DCs


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown cloak and cross-gartered grey stockings. He keeps his brown hair in a pixie cut. His eyes are likewise brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He's in love; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Shy. Bonds: Has a crush, Immigrant, Slave, Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Gilthur Gorunn, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 127 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Nature +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (200 gp). Eye agate (6 gp). Jasper (40 gp). Emerald (1100 gp).


Social Check DCs


Odo Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east, but his parents moved at a very young age to the south. Cursed with vampirism at a very young age, Odo has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Odo Xiloscient, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Thamior Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Barrister, who enjoyed hunting, Thamior was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Thamior Amakiir, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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