Kristryd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her flail. She has done her best to style her brown hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the west to a Engraver, Kristryd learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Ideals: Athletic. Flaws: Shy. Bonds: Job, Religious. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Hethress Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. Her brass crest is lengthy and is close to two feet long. Her red eyes lackadaisically let the world flow into them.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Athletic, Professionalism. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 69 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Orc
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). 1 Medium magic item.
Mordai Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man is wearing the road beaten gear of a warrior. His blue hair is slicked back into a classic pompadour. His gold eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Priest. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Mordai was raised in a hard working conservative environment. He has had some formal dancing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Fighting, Joker, Artistic. Flaws: Greedy. Bonds: Job, Has a crush. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Thervan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear blue pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Thervan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 64 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 4000 gp. Aquamarine (1400 gp). Iolite (70 gp). Onyx (70 gp). Chrysoprase (70 gp). Onyx (70 gp). Golden yellow topaz (1400 gp). Black star sapphire (500 gp). Aquamarine (1400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

