Mardnab Timbers, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and prefers to wear blue pants and tee shirts. Her golden hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She also is a firm believer in the womanly ideal.
History: Mardnab was born in the west. At a young age she loved to build and create. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure; and seeks redemption
Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Criminal record, Rich. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 62 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Celestial, Giant
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tight fitting blue shirt and pants. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Jabbie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Merchant, Jabbie learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Hedonist. Bonds: Job. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 78 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Orc, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 1000 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver comb with moonstones (300 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (170 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Medium magic item.
Vanchu Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her sai. She has done her best to style her silver hair to look like a famous performer. Her gray eyes dart from person to person.
Personality: She likes to make people angry or surprised. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Amethyst (110 gp). Rose (70 gp). 1 Minor magic item.
Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is bristling with hidden weapons, mostly lances and sickles. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and a rival would like him out of the picture
Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Criminal record, Guardian, Has a crush. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Sapphire pendant on gold chain (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

