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NPC Generator

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Advanced [show]


Ermina Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. She has several tiny topaz earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Ermina Accord, Female Half-Elf Wizard 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue, dusty cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Carter and found it very stressful. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Expand his business; and he has a crush on the local fortune-teller

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Job, Has a crush. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Gimble Fapplestamp, Male Gnome Warrior 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gûndza Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Rich, Immigrant. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Gûndza Kelsey, Male Half-Orc Paladin 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Helgret Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of magic around her neck, and a monstrous two handed axe on her belt. Her long silver hair reaches down to her waist. She has a tattooed face.

Personality: Helgret hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helgret is combative with any and all who dare try her patience in the slightest.

History: She was born on a small isolated farm. Helgret liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Artistic, Justice. Bonds: Poor, Nature. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Helgret Helcral, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Good lock.


Social Check DCs

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