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NPC Generator

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Advanced [show]


Dagger On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur is red and very short. This blue eyed southerner is not easily forgotten.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south her family was never financially stable. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Dagger On the Mountaintop, Female Tabaxi Commoner 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Nyx Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is red and curly. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.

History: Nyx was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Shy. Bonds: Military, Family, Enemies, Criminal record. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Nyx Humplebumple, Female Gnome Sorcerer 9
Small (3'1") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 51 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 70 pp.


Social Check DCs


Egelina Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. She carries with her a set of kukris, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is golden. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Egelina Horineth, Female Half-Elf Adept 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Ilde Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a brown suit, white shirt, and brown tie. Her brown hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made her what she is. Her divine abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ilde was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Family, Mentor. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Ilde Trollbleeder, Female Dwarf Aristocrat 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 17 (+3)11 (+0)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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