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NPC Generator

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Advanced [show]


Maagog Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Carpenter. His crest is short and copper. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Maagog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Slave, Criminal record. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Maagog Shestendeliath, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Performance +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Rhodochrosite (4 gp).


Social Check DCs


Raam Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He wears his silver hair down. His gold eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He became a Blacksmith soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Raam Integrity, Male Tiefling Commoner 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 28000 cp. Red spinel (140 gp). Red-brown spinel (140 gp). Sard (20 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Ishte Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her dark red hair is knotted and matted. Her black eyes are passionate and lively.

Personality: Ishte is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She inherited the family business which she has now maintained for 3 years.

Motivation: She would like to get married and retire; and she has a crush on the local brewer

Ideals: Extrovert. Flaws: Selfish. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Ishte Pursuit, Female Tiefling Paladin 3
Medium (4'9") Tiefling, True Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics -1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Tagga Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case, and a wedding ring on her right hand. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her gray eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 2 years later her spouse died after the birth of her son. Heartbroken, Tagga never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Flaws: Depressed, Lazy. Bonds: In love, Mentor, Family. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Tagga Everly, Female Half-Orc Commoner 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 17 (+3)7 (-2)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +6

Possessions: 200 gp.


Social Check DCs

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