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NPC Generator

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Advanced [show]


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair, while still mostly brown, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is lazy and tries to find solutions quickly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Barbena has worked very hard to control her curse. After a long history of fighting, Barbena and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Lazy, Disease. Bonds: Poor. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Barbena Bigtoe, Female Dwarf Warrior 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 13 (+1)7 (-2)
Skills Medicine +5, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Black velvet mask with numerous citrines (50 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Mardnab hails from a village terrorized by goblins. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has drifted from career to career and currently works as a Bowyer.

Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out

Flaws: Addict. Bonds: Rich, Job, Enemies, Slave, Guardian. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Pennie High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an entirely white suit with red socks and a vest with buckled shoes. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her eyes are violet and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.

History: She was born several months after her mother was called into army service. Her necromantic abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Orc compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Flaws: Racist. Bonds: Military. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Pennie High-hill, Female Halfling Aristocrat 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 15
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1600 gp. Chrysoberyl (70 gp). Violet garnet (400 gp). Carnelian (40 gp). Zircon (40 gp). White pearl (70 gp). Coral (70 gp). 1 Minor magic item.


Social Check DCs


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown tunic with red highlights, and long blue pants that bunch up around his shoes. His gray fur is heavily combed to the left. This blue eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a desert tribe. Quick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers; and he's looking for his big break

Ideals: Athletic, Gifted. Bonds: Military, Nature, Adventurer, Family. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Quick Prim Posies, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp. Lapis lazuli (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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