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NPC Generator

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Advanced [show]


Seere Sly, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her hair is black and curly. Her eyes are likewise black.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is the product a well kept family trust fund and as such has never really known need. In her 12th year, her parents were killed by a brigands raid, leaving Seere alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 6 years.

Motivation: She'd like to take her coworkers down a peg; and many brigands want her driven away

Ideals: Fighting. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Seere Sly, Female Tiefling Fighter 5
Medium (5'10") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)6 (-2) 16 (+3)13 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 13
Languages
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Kelter Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and seeks redemption

Ideals: Joker, Gifted. Bonds: Criminal record, Adventurer, Job. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Kelter Wildcloak, Male Halfling Wizard 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 70 pp.


Social Check DCs


Megren Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her scarlet crest down. She has red eyes and a green hat with a grey feather.

Personality: She speaks before she thinks and is too direct. When she's not drinking or sleeping the drinks off, she's doing music.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Military, Adventurer. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Megren Daardendrian, Female Dragonborn Commoner 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Coral (50 gp). Deep green spinel (50 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Eiravel Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair, while still mostly red, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of illithids once and for all.

History: Eiravel was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Persistence. Bonds: Rich, Enemies, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Eiravel Horineth, Male Elf Monk 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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