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NPC Generator

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Advanced [show]


Audhild Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman tends to wear a grey poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. She wears her blonde hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She struck the Architect job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Audhild Bigtoe, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Emeny Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is frequently practicing swordplay.

History: Born in the north her family was never financially stable. Through the years after Emeny was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Emeny's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Emeny Staurheim, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 200 gp. Fiery yellow corundum (1000 gp). Moss agate (15 gp). Bloodstone (70 gp). Malachite (15 gp).


Social Check DCs


Jasmine Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large red mantle and cape that has been intricately interwoven into her white robe. Her white hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. Jasmine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Jasmine Wildcloak, Female Halfling Expert 4
Small (2'9") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Hematite (16 gp). Iolite (70 gp). Pink pearl (130 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Bardryn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is white. Her hazel unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the west. Bardryn was born on a far western desert where she grew up under the tutelage of her father, an expert Junk Dealer. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Military, Immigrant. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Bardryn Bloodkith, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp. Red spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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