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Gildmak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and chestnut with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father.

Ideals: Fighting, Persistence, Gifted. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Gildmak Nimblefingers, Male Halfling Commoner 11
Small (2'11") Halfling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills Performance +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 600 gp. Chrysoprase (50 gp). Tiger eye turquoise (4 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who has a large white mantle and cape that has been intricately interwoven into his black robe. With bright black hair and a scraggly beard. This green eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Mûzglob isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. Mûzglob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Military, Nature, Job, Religious. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Mûzglob Kimberly, Male Half-Orc Paladin 8
Medium (5'5") Half-Orc, Neutral Good (CR 8)
Armor Class 8
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)5 (-3) 12 (+1)8 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp.


Social Check DCs


Aust Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Engraver business at a young age. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Bonds: Guardian, Family, Job, In love. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Aust Yaeldrin, Male Elf Druid 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Ildrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a green suit. He wears his black crest up. His red eyes dart from person to person to random spaces in the air.

Personality: Ildrex wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Ildrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Ildrex and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Ildrex Clethtinthiallor, Male Dragonborn Rogue 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp. 3 Alchemist’s fire. 2 Antitoxin. 4 Acid flasks.


Social Check DCs

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