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NPC Generator

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Advanced [show]


Donella Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a violet coat with black slacks. She wears her blonde hair down. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.

History: Born in the south to a Beggar, Donella learned a great deal about her mother's area of expertise. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Bonds: Religious, Job, Adventurer. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Donella Fiddlefen, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 340 gp.


Social Check DCs


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His copper crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Aristocrat 14
Medium (6'6") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 44 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 700 pp. 1 Medium magic item.


Social Check DCs


Ishmoz Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he usually wears his black robe and has his scythe always slung over his shoulder. His hair is short and golden. His eyes are a pleasant gray.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Justice, Logical. Bonds: Criminal record, Mentor. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ishmoz Marlowe, Male Half-Orc Warrior 4
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His red hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Job, Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Clerebold Kendal, Male Human Ranger 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1900 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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