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NPC Generator

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Advanced [show]


Tyna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a morningstar. Her hair is white and curly. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Revenge.

Ideals: Entrepeneur, Professionalism. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Tyna Greenbottle, Female Halfling Fighter 4
Small (2'8") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Heather Windsor, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her red hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: Heather lived on a farm with her father, near the main road leading to a nearby town. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying brother.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane, Cynical. Bonds: Poor, Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Heather Windsor, Female Human Expert 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs


Harvest Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel top hat and pastel clothes. Her brown fur, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Harvest grew up listening to her mother's many stories. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Harvest Buttons, Female Tabaxi Ranger 8
Medium (5'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Deep blue spinel (1300 gp). Chrysoberyl (160 gp). Brown-green garnet (160 gp). Amber (160 gp).


Social Check DCs


Ugarth Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. He has hazel eyes and a white hat with a black feather.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was always a brilliant, if unscrupulous mind. Through the years after Ugarth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ugarth's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Fighting, Persistence, Logical. Flaws: Antagonistic, Insane. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Ugarth Hackney, Male Half-Orc Fighter 3
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills History +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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