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NPC Generator

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Advanced [show]


Nissa Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear flannel. Her white hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.

History: Nissa was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and she's in love

Ideals: Logical, Persistence. Bonds: Job, Family, Has a crush. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Nissa Nackle, Female Gnome Ranger 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Hugolina Blankley, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western woman is wearing a long, brown, dusty cloak. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her violet unseeing eyes seem to look past you.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.

History: Born to a pair of adventurers, Hugolina grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Athletic, Passionate, Artistic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Hugolina Blankley, Female Human Rogue 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His hazel eyes are passionate and lively.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found.

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Rich, Family. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Hartford, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Eye agate (13 gp). Deep blue spinel (1400 gp).


Social Check DCs


Miles Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Optimist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Miles Woods, Male Human Warlock 10
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: Blue quartz (9 gp). Fire opal (1000 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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