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NPC Generator

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Advanced [show]


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair, when down, is lengthy. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Einkil has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to settle down with his crush

Flaws: Disease, Mundane. Bonds: Religious, Rich, Has a crush. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Einkil Trueanvil, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp.


Social Check DCs


Marbas Absence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his blue hair down. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 5 years old his parents immigrated from the south. Marbas was born on a far southern island where he grew up under the tutelage of his father, an expert Locksmith. Some 10 years later his spouse died after the birth of his son. Heartbroken, Marbas never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Addict, Insomniac. Bonds: In love, Immigrant. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Marbas Absence, Male Tiefling Commoner 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)19 (+4) 10 (+0)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Siffress Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She keeps her long white hair kept up in a rat tail. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Siffress is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A powerful necromancer made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She has achieved small success as a Stylist.

Motivation: Expand her business; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Family, Mentor, Job. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Siffress Musgraben, Female Gnome Bard 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Jabbie Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He typically wears tan cloth garments or leather armor. With a patchy brown beard and wild brown hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Jabbie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets.

Ideals: Artistic, Persistence. Flaws: Addict, Shy. Bonds: Mentor. Occupation: Assassin

Voice: German accent

Attributes [hide]

Jabbie Murnig, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (700 gp).


Social Check DCs

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