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NPC Generator

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Advanced [show]


Valida Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a violet scarf. She has wavy red hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: Valida lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Merchant, and she later adopted a second son.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Valida Durthane, Female Dwarf Warrior 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 1000 gp. Bloodstone (20 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. He wears his golden hair up. His eyes, though not visible through his cowl, are blue.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Disease, Insomniac. Bonds: Immigrant, Religious, Rich. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Dain Strakeln, Male Dwarf Cleric 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 19 (+4)17 (+3) 11 (+0)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2400 sp. 1 Half-Plate.


Social Check DCs


Nedda Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut short. Her eyes are blue.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of northern immigrants she idolized her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Immigrant, Has a crush. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Nedda Tosscobble, Female Halfling Fighter 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Emerald (700 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and yellow handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her red hair is well kept. Her eyes, though not visible through her cowl, are hazel.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Armorer profession.

History: She was raised in a island tribe. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by illithids. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Sabotage a competitor; and wants a kiss

Bonds: Enemies, Job, Nature, Criminal record, Has a crush. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Philomena Jamjar, Female Halfling Fighter 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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