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NPC Generator

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Advanced [show]


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his morningstar. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the south

Ideals: Extrovert, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Tim Everleigh, Male Human Fighter 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Moon In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She has dyed her greying yellow fur a little too much giving a sharp yellow color. This copper eyed northerner is not easily forgotten.

Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.

History: When she was but 3 years old her parents immigrated from the north. Moon was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Moon decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has a crush on the local Jeweler; and she's attracted to the pc

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Moon In the Morning, Female Tabaxi Aristocrat 9
Medium (6'4") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Blue star sapphire (1100 gp). Jasper (70 gp). Deep blue spinel (500 gp). Deep green spinel (100 gp). Golden yellow topaz (500 gp). Blue star sapphire (1100 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'10" and wears a fine chain shirt which she covers with white colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her auburn hair is still thick. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Immigrant. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Lidda Shadowquick, Female Halfling Warrior 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 17000 cp. Deep green spinel (90 gp). Rose (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Andry Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She has green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Bather, Andry learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andry Greenbottle, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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