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Advanced [show]


Oskar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Oskar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Flaws: Sensitive, Shy. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Oskar Silveraxe, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Red garnet (50 gp). Blue quartz (8 gp).


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. Erky is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Lycanthrope in disguise. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Erky's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Adventurer, Guardian. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Erky Offund, Male Gnome Warlock 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 72 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (600 gp). Old masterpiece painting (1200 gp). Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (70 gp). Gold and topaz bottle stopper cork (800 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.


Social Check DCs


Reynard Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. His white hair and beard is wavy and long. His eyes are a pleasant brown.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Mercenary job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Reynard Selevarun, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


John Springfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

John Springfield, Male Human Paladin 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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