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NPC Generator

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Advanced [show]


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small mountains village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Insane. Bonds: Poor, Immigrant, Family, Nature. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Kyle Quinton, Male Human Adept 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 33 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 sp. Gold music box (2000 gp). Sapphire pendant on gold chain (1600 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Beleth Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly blue, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She receives visions of the future at random moments

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Beleth Comedy, Female Tiefling Adept 4
Medium (4'9") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Ilde Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Retire the richest woman in the east; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Shy. Bonds: Criminal record. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Ilde Holderhek, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baern Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries lances. He wears a deerstalker hat to hide his balding. His eyes are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a dire rats raid, leaving Baern alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and to protect his home

Ideals: Fighting, Entrepeneur. Bonds: Guardian, Enemies. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Bofdann, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Sard (20 gp).


Social Check DCs

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