Sun Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down. He carries with him a set of lances on his belt, each one with a amber on the hilt. His beige fur is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Knight and found it very stressful. He then took over the family business and is one of the better Knight for hire.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp.
Warryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Flaws: Terse, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Gale Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'4" and dresses in pastel turtlenecks beneath a tan coat with brown slacks. Her left hand appears badly burned and disfigured. She has styled her brown fur well, parting it to the left. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Gale speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Justice, Gifted. Bonds: Religious. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 7 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Chrysoberyl (110 gp). Golden yellow topaz (900 gp). Rhodochrosite (9 gp). Coral (110 gp). 1 Minor magic item.
Gurdis Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in grey turtlenecks beneath a red coat with black slacks. Her chestnut hair is thinning but still full. Her gray eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gurdis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gurdis. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To unite with her brother.
Flaws: Shy. Bonds: Poor, Criminal record, Family. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 180 gp.
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